Everyone knows the tension of a saboteur in the group or a team competition with a final game. We build those game formats ourselves, with our own tasks and a storyline that revolves around your group.
The biggest risk with a group game is the first ten minutes. If people don't understand what it is about, they drop out before it gets fun. With a game format that everyone knows from television, that problem doesn't exist. You say there is a saboteur in the group and the rest understand immediately.
What we add is the content. The tasks are about your work, your building or your history. Colleagues' names come back in the storyline. That means it's not a generic game that is the same everywhere, but something that exists only for this group.
Each format has its own page with the rules, the group size and the space needed. We write the tasks and questions ourselves, so what you see here is the direction and not the script.
Tasks with a saboteur in the group who secretly works against the others.
More about this →Physical team challenges with elimination rounds, outdoors with an indoor version.
More about this →A knowledge game with time banks, where good answers earn playing time.
More about this →Two big teams, short rounds that keep changing and plenty of noise.
More about this →Word-guessing game with balls, the shortest format we run.
More about this →One player against the whole room, with players dropping out on every question.
More about this →Word and logic puzzles at the table, with letters as the final puzzle.
More about this →Multiple-choice questions where you run to the right box.
More about this →Cases, bidding and elimination, where knowledge plays no part.
More about this →Trials and keys, with a final task to finish.
More about this →A compact version, for example a quiz format of a few hours with tasks that we adapt lightly, starts at €195. For a large group, several parts of the day or a set-up with actors, it costs more.
We always send a proposal with a fixed price first, so you know where you stand before anything is committed.
The television programmes mentioned are the property of their respective makers and broadcasters. AvonturenEvents is not affiliated with them and holds no licence for them. We develop our own game concepts and mention these titles only for comparison, so it is clear what kind of game format you can expect.
No. We build our own games that create the same tension as well-known TV programmes, with our own tasks, our own storyline and our own rules. The programmes themselves are the property of their makers and broadcasters. We're not affiliated with them and use the titles only to explain what kind of game you can expect.
A game in which someone secretly sabotages works well with teams that already know each other, because the fun lies in the mutual distrust. A physical team competition in rounds suits large or mixed groups better. A quiz format works when there is little time or when not everyone can take an active part.
From about ten people. With larger groups we split into sub-teams that play at the same time and feed into a shared scoreboard. Above a hundred participants we look at a set-up with several rounds so it stays manageable.
Yes, that's usually the set-up. We build the game around the space that is there, indoors or outdoors. If your own venue is not suitable, we arrange an alternative nearby.
Interested in TV-style game concepts? Fill in the short form and we'll send a price estimate within 1 working day.
Tell us who is taking part and what the occasion is, and we'll propose a concept.